Beyond Two Souls Motion Capture
This is an amazing game which the main characters are all created based on real life actors and they basically have the simulators attached to their body and act the scenes out as if they are in the game. This is the first time I understand there are techniques like this that can transfer real motion into CG and hence make the game character look and act so realistic. This solved the problem of not smooth looking CG motion and over exaggerated characters while combining both acting and engaging real people into the game which I think is a brilliant idea and chance to exchange experience with both actors and animators. I will say there are not much limitation using this method. The only limitation might be the physical and logical movement of the real person but I do not think this is relevant in this case.
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