After OUAN 403, this is a good opportunity for me to apply
what I have learnt from the previous module. Since we have quite a lot of time
to carry on research and pre-production, the work I have done this time is more
structured and professional. The four classical elements are all inspirational
which I am excited to experiment with and a twenty seconds animation is such a
challenge, as I have never done an animation longer than ten seconds. I decided
to work digitally this time because it is not the most comfortable working
method for me, which I have wanted to improve for a long time. I hoped to be skilful in drawing digitally,
be comfortable to work with computer and hopefully have more digital approaches
in the future. At the beginning of the project, everything started with a few
character designs and storyboard. Compare with the previous storyboards I did
in the last module, I knew how to make a better storyboard that contains more
important information in another word the key movements. They tell the story
effectively and less babbling. The preparation is more mature and efficient
which leads to a better animation. However, I do not feel there is enough
research for this project and I am struggles to find relative information to
support the work.
The interim crit is extremely useful for me. I am more
willing to speak up and feel comfortable within a group. I have never noticed
how important it is to exchange opinions between peers before I have gained so
much constructive feedbacks to improve my work. It is a shame that I was not
able to attend the final crit due to the delay of flight. The time management
is optimistic at the beginning, everything is up to date and scheduled. During
Christmas holiday I spent back in hometown, I was not working according to the
designed plan because of the festive activities, which mess up the schedule. I
do not regret going back to Hong Kong but next time I must follow the plan in
order to be organised.
I am not good at drawing digitally and after this exercise,
I believe that digital drawing is really not my area. It is very difficult for
me to draw on a device that my eyes and hands are not focusing to the same
direction and therefore it is hard to achieve fine lines and maintain
consistency. The computer programmes really get to my nerves as I have
encountered so many technical problems during the production, which leave me a
depressing experience. If I could do this project again, I might try to start
the production very quickly in order to get more precise outline and better
overall quality of the animation. Although I did not enjoy working digitally,
this is a useful experience for me to challenge my ability and push the
boundary. I realised practices really can make perfects which encourage me to keep exploring the world of digital drawing.
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