Saturday, 17 October 2015

Character Design-basic ideas

Here are pretty much all Joe's amazing illustration and I am proudly showing them in my blog! We both decided and want to have a style of fiction and very textured but simple and clean. The main character is a young and brave pig which Joe decided to give him a round look that will look cute and easily to model in maya at the same time. I hope maya can deliver this kind of texture and style, I wonder if UV mapping can transfer those perfectly onto the character?


Little pig under the sun. Joe's design is similar to my initial sketch which I am very pleased. He is mostly working on the artistic stuffs like drawing, designing backgrounds and I am working on the storyboard that make us a good team!


Since we have two characters to model from each of us, we add a farmer into the story who will be catching the pig when it is out of the barn. I like C, 9 and H the most (of course these sketches are drawn by Joe) because it would be interesting to only see half of the body of the farm or only the silhouette just like the classical master in Tom and Jerry. The advantage of doing so will be time saving and introduce more thrill to the story but on the other hand the farmer will be less focused and not so challenging. We need to talk about this! 

Joe was taught to do this comic outline in maya which both of us approve to apply this style in out animation! The three shades of colours really dramatic and meeting our style therefore I can not wait to try this on our real character model!


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