These are Joe's storyboard of the first event where the pig attempts to escape for the first time. I like it because the style is good and he cleverly reuse the background which I had never thought about. Also the last silhouette scene produces a lot of drama that would visually look amazing on the screen.
I have designed another storyboard since we could not both reach a agreement on the plots and the content and I cut out thumbnails to aid the rearrangement of scenes. At that point, we still want to do three short events that would be squeezed into a minute which I know would be a problem due to the limited time and the huge amount of workload therefore I discussed with Matt while gaining professional feedbacks from him. He noticed the story is way too long and there would be no time to develop the characters and the story. The best way is to reduce the amount of information, meaning only focus on one event. I totally agree with this and Joe does as well and we choose to work on a silly event at the end of all these storyboard.
And here is the rough storyboard based on that short event.
Basically, I want the different camera angles and shots tell the story themselves without much help verbally and to keep the background simple after considering the workload on maya modelling. There are only three main sets of background and two pig characters, the switching day and night hopefully will be easy to do on maya. One thing I concern about this is shovelling action and the last jump out of the ground scene as it seems very difficult to model which need to be discussed with Joe and Matt. I also want to know what Sarah thinks as she is the one inspires this story!
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