Thursday 16 March 2017

[Extended Practice]scene6

I want to show the environment as well as informing the audience about where the characters are at and other tiny details of the settings. Therefore it might be best to have a wide shot also panning to show more content. Like before, I become so depended on the Vanishing point tool in Photoshop which makes drawing perspectives much faster and more efficient but I was not planning to make it 3D this time. Instead, I want to make 3D layers in Aftereffects to show depth by distancing the layers.





I am very proud of how it turns out. I think the wires and the pipes polish the scene and the small details makes the scene less boring. I will also put in a lot of textures and collage to finish off the scene.

IOne thing I encountered is that when I put all the layers in AfterEffects, the distance makes the layer at the far back so small and the ratio gone very wrong. It happens in every layers too. What I did was enlarge and repeat the layers in order to fit the composition but it was not as good as drawing the scene in the correct size. Next time when I am planning to do similar thing, it is best to draw the back layers in a larger scale in order to be more flexible in position or maybe just draw in a bigger canvas in general. I love how the scene turns out, especially the blurred wires that are positioned at the closest to the camera which add so much textures to the animation. I think the clip will be improved even more when the characters are added and I cant wait to complete it.




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